Symbol Naming Conventions - Intergraph Smart 3D - Reference Data - Hexagon PPM

Intergraph Smart 3D 2D Symbols

Language
English
Product
Intergraph Smart 3D
Subproduct
2D Symbols
Search by Category
Reference Data
Smart 3D Version
13
SmartSketch Version
11

A variety of names are used to create a proper symbol definition; not all name types are required in each symbol type. Some name formats are hard-coded into the software and must be used exactly as specified; you can define the other name formats.

Name Type

Used by:

User-definable format?

Edge Names

Profiles, Slots, Collars, End Cuts, Measurement, Chamfers.

No (Profiles, Flange Cuts, Web Cuts, Measurement)

Yes (Slots, Collars, Chamfers)

Graphic Inputs

Profiles, Slots, Collars, Brackets, End Cuts, some Corner Features, Measurement, Chamfers.

No

Layers

All symbols

Sometimes - see Layers below

Symbol Representation

All symbols

No

Symbol Parameters

All symbols

No

User Attributes

All symbols

Yes

Key Points

Profiles

No

Flange Cut Points

Flange End Cuts

No

Web Cut Points

Web End Cuts

No

Edge Names

Edge names are:

  • Hard-coded into the software for profiles, and bounded and bounding edges for end cuts.

  • Definable for slots and collars and end cut edges (for example, WebFace1, FlangeFace1).

For more information on profiles, slots, collars, measurement, and chamfers, see Edge Names. See Creating End Cuts for details on end cuts.

Graphic Inputs

Graphic inputs, as described for each symbol creation procedure, must be named as shown. The software looks for the input name as part of symbol placement.

Symbol

Required Graphic Inputs

Optional Graphic Inputs

Profiles

Members

Slots

Stiffener
BasePlate

Collars

Stiffener
Slot
BasePlate

Openings

Chamfers

Part
OppositePart

Measurement Symbols

Various. Depends on the purpose of the measurement symbol

Edge Features

Curve
Origin

Sketched Features

Corner Features
with Graphic Inputs

Support1
Support2

Corner Features
without Graphic Inputs

Brackets

Support1
Support2

Support3
Support4
Support5

Web End Cuts

Bounded
Bounding

Flange End Cuts

Bounded
Bounding
FlangeCutPoints

Layers

There are two types of layers:

  • Required layers for symbol output that you cannot define.

  • Optional layers for symbol organization.

Symbol

Required Layers

Recommended Optional Layers

Brackets

TrimBy (if one of the supports is used to bound the bracket)

Constructions
Dimensions
Inputs
Outputs
Points (if more visible points are needed)
TestGeometry

Collars

BasePlane
CrossSectionPlane (only required when needed for proper symbol definition)

Constructions
Default
Dimensions
Inputs
Points (if more visible points are needed)
TestGeometry

End Cuts

CrossSectionPlane (only required when needed for proper symbol definition)
ProfileSketch

Constructions
Default
Dimensions
Inputs
Points
TestGeometry

Features

AlongCorner (applies only to corner features and only required when needed for proper symbol definition)
ProfileSketch

Constructions
Dimensions
Inputs
Outputs
Points (if more visible points are needed)
TestGeometry

Openings

Constructions
Default
Dimensions
Points (if more visible points are needed)
TestGeometry

Profiles

Default
Simple Physical
Symbolic

Constructions
Dimensions
Points
Symbolic
TestGeometry

Members

Detailed Physical
Simple Physical
Production Physical
Symbolic

Constructions
Dimensions
Points
Symbolic
TestGeometry

Slots

BasePlane
CrossSectionPlane (only required when needed for proper symbol definition)
ProfileSketch

Constructions
Default
Dimensions
Inputs
Points (if more visible points are needed)
TestGeometry

Chamfers

Constructions
Default
Dimensions
Inputs
Points (if more visible points are needed)
TestGeometry

Measurement Symbols

Constructions
Default
Dimensions
Inputs
Points (if more visible points are needed)
TestGeometry

z_Comments: Geometry, text, labels, and balloons can be added to symbols to aid in symbol maintenance. However, to avoid confusing the software, these non-essential elements must be placed on a separate layer. The name of the layer must be alphabetically last in the layer list. The layer name z_Comments is recommended for these elements.

Symbol Representation

You cannot define symbol representations.

Symbol

Required Symbol Representations

Profiles

Default
Simple Physical
Symbolic
(For more information, see Cross-Section Symbol Representations)

Members

Detailed Physical
Simple Physical
Production Physical
(For more information, see Cross-Section Symbol Representations)

Slots

Slot
SlotProfileSketchCurve

Collars

Clip

Openings

Default

Chamfers

Contour

Measurement

DrivenDimensions

Sketched Features

CutCurve

Edge Features

CutCurve
EdgeProfileSketchCurve

Corner Features

CutCurve
EdgeProfileSketchCurve

Brackets

Contour

Web Cuts

WebCut
WebCutPoints
WebCutProfileSketchCurve

Flange Cuts

FlangeCut
FlangeCutProfileSketchCurve

Symbol Parameters and User Attributes

You can define symbol parameters and user attributes. The names will vary from company to company. The naming conventions delivered with the base catalog can be viewed on the CustomInterfaces worksheet of each symbol type's bulkload workbook.

Symbol parameters and user attributes are related in the following ways:

  • Symbol parameter names are mapped to user attribute names in the catalog.

  • Symbol parameter names are assigned within each symbol file.

  • User attribute names are assigned within each symbol type's bulkload file, although they can be added to the bulkload file by the symbol file by using the Add to Catalog command.

  • Symbol parameter names are unique within each symbol file, but can be duplicated between symbol files within the same symbol type (that is, symbols that are defined by the same bulkload file and within the same class node of the catalog).

  • User attribute names are unique within each symbol type.

  • Within each symbol type, a user attribute name can only have one symbol parameter name assigned to it.

  • Within each symbol type, a symbol parameter name can appear multiple times as long as each occurrence is assigned to a different user attribute name.

To avoid adding multiple names that define the same types of parameters to the catalog, you should develop naming conventions before you start creating your 2D symbols.

It is usually best to give symbol parameters and user attributes the same names for easy cross-reference.

Key Points

You cannot define key point numbers. For more information, see Key Points.

Flange Cut and Web Cut Points

Flange cut and web cut point names are not user-definable. For more information, see Creating End Cuts.