By the time the physical connection rules run, the type of weld has already been determined. Based on the geometry of the assembly connection or feature, one of the following weld types is chosen:
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Butt Weld
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Tee Weld
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Lap Weld
Each of these weld types has its own selector, which uses the properties of the objects to determine which bevel configuration should be applied. The selection process can use anything that is accessible through the wrapper classes, for example, the physical connection gets selected based on bevel method property value and GetAutomaticSplitterLocations.