Displays when you modify linear members.
General
Parent System
Specifies the parent system for the object. Recently used systems that are appropriate to assign as the parent system for this object display in the list along with the Select from Workspace and Select from Model options. The most recently used system displays at the top.
The parent system of the object must have an Approval Status of Working before you can change the Parent System value. If the Approval Status of the parent system is not set to Working, this value is read-only.
Select Interactively
Turns on or off the interactive selection. When this option is on, you can select the parent object in a graphic view or any of the explorers.
Select from Workspace
Displays the Select Parent System Dialog with the Workspace tab open. The workspace is the subset of the active model database you specified when you started your design session. Navigate the hierarchy to select the parent system, and then select OK.
Select from Model
Displays the Select Parent System Dialog with the Model tab open. The model is all the objects in the active model database, including those that are not part of your workspace. Navigate the hierarchy to select the parent system, and then select OK.
Cross Section
Specifies the cross-section catalog item to place. Recently used cross-sections are listed first. Use the search box to locate the cross-section you need or click Browse Catalog .
Browse Catalog
Displays the cross-section catalog data. Move through the hierarchy to find the objects you need, or type the name of the object in the Search box. See Select from Catalog Dialog.
Preview
Displays a preview of the cross-section.
Type
Specifies the type of member, such as a beam or column. The available member properties change depending on the member type that you select. This property is a hierarchical child of Type Category. To change the options on the list, edit the Structural Member Type select list in Catalog.
Displays the cross-section catalog data. Move through the hierarchy to find the objects you need, or type the name of the object in the Search box. See Select from Catalog Dialog.
Material
Specifies the material type. For example, type Steel, Carbon, or Concrete.
Grade
Specifies the object material grade, such as A36 or A529. The options on this list automatically change to show available grades for the selected Material.
Cardinal Point
Specifies the relative position of the structural cross-section to the member placement line. Nine cardinal positions (1-9) are available. The location of cardinal points 10 (center-of-gravity) and 15 (shear center) depend on the section shape. The local z-axis of the member and the center-of-gravity point of the section define cardinal points 11 and 14. The local y-axis of the member and the center-of-gravity point of the section define cardinal points 12 and 13. Cardinal points 10 through 15 are unavailable for designed members or cans.
Angle
Specifies the angle, in degrees or radians, by which the cross-section is rotated about the member axis. The zero-degree position is either the Z-axis or the X-axis of the active coordinate system depending on the member orientation. The active coordinate system is set using the Coordinate System control in PinPoint/Precision Input. The Angle property is not used when placing members using the Seated, Flush, or Centerline frame connections.
Reflect
Reflects or mirrors the cross-section about the member's local z-axis. This parameter affects both symmetric and asymmetric sections. For example, you can use this option to set flanges of a channel section to point in the opposite direction. The Reflect property is not available when editing members that have Seated, Flush, or Centerline frame connections.
Position and Orientation
Move
Moves the selected object.
Move From Position (Ctrl + T)
Specifies the point from which to start the move.
Move To Position (T)
Specifies the point at which to finish the move.
No Constraint (CTRL + 6)
Objects are free to move in any direction.
East
Y-axis and Z-axis coordinates are locked. Object moves freely along the X-axis.
North
X-axis and Z-axis coordinates are locked. Object moves freely along the Y-axis.
Elevation
X-axis and Y-axis coordinates are locked. Object moves freely along the Z-axis.
Elevation Plane (CTRL + 1)
Z-axis coordinate is locked. Object moves freely in the X-Y coordinate plane.
East-West Plane (CTRL + 3)
X-axis coordinate is locked. Object moves freely in the Y-Z coordinate plane.
North-South Plane (CTRL + 2)
Y-axis coordinate is locked. Object moves freely in the X-Z coordinate plane.
Rotate (Ctrl + R)
Starts rotation for the selected object. See Rotate equipment for one example of how to use these controls.
Press RIGHT and select Rotate to rotate the object 90 degrees clockwise about the active axis.
Press LEFT and select Rotate to rotate the object 90 degrees counter-clockwise about the active axis.
Angle Step
Specifies the angle about the axis that the object rotates when you select Step Rotation . Enter a value in the Angle Step box or select a blank space in the control panel to remove the input focus from the box.
Press G to set the focus to the active graphic view.
Press CTRL+LEFT to rotate the object clockwise one step about the Axis.
Press CTRL+SHIFT+LEFT to rotate the object counter-clockwise one step about the Axis.
Step Rotation
Rotates the object corresponding to the defined angle one step about the active axis. This control is not available if Angle Step is undefined or is set to zero.
Select a blank space in the control panel to remove the input focus, and then press G to set the focus to the active graphic view.
Press SHIFT to rotate the object counter-clockwise.
Active Axis for Rotation (UP arrow)
Specifies the axis about which Smart 3Dx rotates the object. The available options include: X-Axis, Y-Axis, and Z-Axis.
This option does not display for grids.
Reposition Rotate Origin
Moves the rotation triad to a position that you specify. The rotation triad indicates the point about which the rotation occurs. Select a point in the graphic view to specify the new location.
Reset Rotate Origin
Moves the rotation triad origin to the origin of the selected object.
If keyboard shortcuts are not working when you move or rotate objects, select the application title bar to reset the focus. Smart 3Dx indicates focus by displaying the bright blue border.
Completion
Cancel (ESC)
Cancels all changes and exits the command.
Finish (CTRL + ENTER)
Saves all changes and exits the command.
Finish and Modify (CTRL + SHIFT + ENTER)
Saves all changes, and then selects the objects for modification.
To Do List Indicators
A To Do List indicator displays in the top right corner of the Modify dialog when you select one or more objects that are on the To Do List. The icons that display are the same icons used in the To Do List Dialog (SHIFT + T), and the Modify dialog displays the most critical status (Error , Out -of Date , and Warning ). Select the icon on the Modify dialog to open the To Do List Dialog (SHIFT + T) and make the necessary corrections.
Error
Indicates a serious problem.
Out of Date
Indicates that the related business object could not be processed. For example, the user does not have Write access to the object.
Warning
Indicates a problem that might not be serious, but still needs to be checked.
Locked Objects
Locked
Indicates one of the following situations:
-
You do not have Write permissions to one or more objects.
-
One or more of the selected objects is not in a working state.
Set the Approval State property to Working, and you must have Write permissions to the object. Otherwise, you cannot modify the selection.